|Roundtable The Year of Fighting Games|
|Roundtable: The Year of Fighting Games - 2|
David Clayman, Editor-in-Chief, IGN Insider: For me the Fighting game returned in 2007 with the release of Virtua Fighter 5 Online. Where else can you play a balanced, technical, three dimensional fighter with such a full feature set? Don't say Tekken 6. Seriously, I will slap you.
But yes, 2009 is great for fighting games. Most of these series were long overdue for an update or sequel. Especially since there is a whole new generation of gamers out there who weren't weaned on Street Fighter tournaments and didn't have to fight to the front of the line to play Mortal Kombat in the arcade.
My only complaint is that we need something totally original to hit the scene. When you jump into one of these franchises you immediately have to go up against an army of fan boys and hardcore experts. We need a game that puts everyone on the same page skill wise. Tatsunoko vs. Capcom is certainly exciting for its original cast, but we'll see if Capcom experts still have the natural advantage.